Mansions of Madness
The walls are infested with evil. Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies while others wait for hapless victims to devour or drive insane. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.
Mansions of Madness is a macabre game of horror, insanity, and mystery. Each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators might encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the role of investigators, searching for answers while struggling to survive with their minds intact. Do you dare enter the Mansions of Madness? (From the back of the box)
Mansions of Madness includes, 1 rulebook, 1 keeper story guide, 8 investigator figures, 24 monster figures, 83 exploration cards, 12 lock cards, 7 obstacle cards, 20 spell cards, 14 starting item cards, 32 trait cards, 35 mythos cards, 21 trauma cards, 65 combat cards, 25 event cards, 8 investigator character cards, 13 keeper action cards, 15 objective cards, 15 map tiles, 72 damage tokens, 24 horror tokens, 24 monster tokens, 18 room feature markers, 4 sample tokens, 12 sealed door markers, 24 skill point tokens, 24 status effect tokens, 13 story choice markers, 12 threat tokens, 6 time tokens, 3 lock puzzle setup tiles, 15 lock puzzle tiles, 23 rune puzzle tiles, 3 wiring puzzle setup tiles, 15 wiring puzzle tiles, and 1 ten-sided dice. Mansions of Madness is a Cthulhu Mythos game for 2 to 5 players, ages 13 and up. It plays in an average of 2 to 3 hours.